Generated by All in One SEO v4.9.6.2, this is an llms.txt file, used by LLMs to index the site. # Empathetic Media AI-powered XR Immersive Storytelling Solutions ## Sitemaps - [XML Sitemap](https://www.empatheticmedia.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [Blog](https://www.empatheticmedia.com/blog/) - [Immersive Tech Update - February 2023](https://www.empatheticmedia.com/immersive-technology-insights-2023/) - Immersive tech, if seen as the latest tool in an evolutionary process which started with cave-painting and has come to dominate the media landscape since the turn of the millennium, is increasingly well-adapted to communicating cutting-edge advances in medical practice. The ability for a viewer to immerse themselves in a virtual world in which information - [October VR/AR News #1: Oculus Touch, Immigration, and Women in VR](https://www.empatheticmedia.com/october-vrar-1-oculus-touch-immigration-and-women-in-vr/) - In hardware news, Oculus revealed its new Touch at its third Connect conference on Thursday, Oct. 6. The $199 pair of hand grips brings Oculus on par or even past other motion controls released by Valve and HTC through its use of motion sensing and haptic feedback. At the conference, Mark Zuckerberg also demonstrated a new social - [The Three Best Uses of Augmented Reality in Biopharma Field Forces](https://www.empatheticmedia.com/the-three-best-uses-of-augmented-reality-in-biopharma-field-forces/) - FEBRUARY 2021 Around one third of doctors expect to use online rather than face-to-face channels as their primary route for engaging with biopharma companies in the future, post-Covid. This clearly means that two thirds expect to revert to face-to-face calls with company representatives when the pandemic is under control (https://pmsociety.org.uk/webinar-industry-engagement-post-covid-19-event-report/). Augmented reality as a communication - [Empathetic Media Health: 2019/20 Project Update](https://www.empatheticmedia.com/empathetic-media-health-2019-20-project-update/) - The past 12 months at Empathetic Media Health has been a fascinating journey with brand new clients from US, Japan, UK, Ireland and projects in some of the most exciting areas of healthcare. The launch of the new Oculus Quest headset in 2019 meant that we were able to introduce mobile, interactive, immersive VR experiences - [Literature Review: Defining (and measuring) Empathy](https://www.empatheticmedia.com/literature-review-defining-measuring-empathy/) - Here's an excerpt from one of the earlier drafts of our white paper on the link between cinematic vr and empathy, published as a white paper by the Tow Institute. Read that paper here. The purpose of this post is to contextualize the study within the respective fields of VR and psychology, drawing on empathy - [3 VR "Booms" That Often Sneak Under the Radar](https://www.empatheticmedia.com/3-vr-booms-often-sneak-radar/) - Virtual reality has generated countless headlines and news stories over the past two or three years. In fact, if you rewind back past all of the speculation and excitement that preceded the public unveiling of devices like the Oculus Rift, VR has been making headlines for longer than that. Even so however, the overarching focus - [November VR/AR News #2: Google Daydream, Youtube in VR and a haptic chair](https://www.empatheticmedia.com/november-vrar-news-2/) - Update: We've partnered with Bananatic to feature their indispensable guide to Virtual Reality: check it out here. The Merge VR remote might be the new competition for Google's Daydream controller, which only works with a limited number of Android devices. The Verge reports that the Merge VR remote can work with Merge VR headsets as well - [The State of Augmented Reality in 2018: How it Continues to Disrupt Different Industries](https://www.empatheticmedia.com/state-augmented-reality-2018-continues-disrupt-different-industries/) - Last year we predicted that augmented reality or AR, would continue to build on 2016's momentum and we were right. The technology further improved in 2017, with Google releasing Project Tango, Asus unveiling ZenFone AR, and developers creating various apps that made use of AR, like Holo, Ink Hunter, and WallaMe. This year we expect - [Colombia VR Project #2: Medellin and the Colombian Book Festival](https://www.empatheticmedia.com/colombia-vr-project-2-medellin-colombian-book-festival/) - After a successful week in Bogota at the Centre for Memory, Peace and Reconciliation, I traveled to Medellin, Colombia's second largest city, to give another VR workshop and present the immersive experiences at the Medellin Book Fair. The workshop was held at the Parque Explora, next to the Botanical Gardens, which has proudly jumped with - [Colombia Project: #LaPazen360 - Episode 1, Bogota](https://www.empatheticmedia.com/colombia-project-lapazen360-episode-1-bogota/) - After 3 months of shooting 360 videos and photo/videogrammetry over the Summer, Dan is now currently back in Colombia, leading the second part of the project. This part focuses on a "socialization phase" in which we organize an event in each of the communities we met and worked with originally, showing them the stories we - [HOW VR can help us learn about the world](https://www.empatheticmedia.com/vr-can-help-us-learn-world/) - Is virtual reality too immersive? It's a question that has been raised as the new technology has become more accessible to a wider audience of creators and users."With virtual reality, rather than telling a story, you are putting someone inside a story – and usually involving them in it," said freelance BBC VR producer Catherine - ["I Survived" Virtual Reality Project in Colombia: Project Overview](https://www.empatheticmedia.com/survived-virtual-reality-project-colombia-project-overview/) - We first approached the vast topic of the Colombian conflict in 2015, when a Colombian producer friend put us in touch with the Prison Fellowship (PF) of Colombia. PF had until that point been working exclusively (as its name suggests) in prisons, using a restorative justice framework to reconcile convicted criminals and their victims. The - [Global indigenous communities find their voices through new technology](https://www.empatheticmedia.com/global-indigenous-communities/) - In 2016, activists around the country gathered at the Standing Rock Sioux reservation in North Dakota to protest the construction of the Dakota Access Pipeline, which they said could have detrimental environmental consequences. While the most publicized depictions of the historical event were photos and videos of protests between activists and police, The New York Times decided - [Celebrating Women in Tech](https://www.empatheticmedia.com/celebrating-women-in-tech/) - When it comes to technological innovations, women have always been at the forefront. Ada Lovelace, the daughter of poet Lord Byron, is considered to be the world's first computer programmer for recognizing that a computer could have applications past simple calculations back in the first part of the 19th century. During World War II, it was - [February AR/VR News #2: Virtual gathering, a 'spider glove' and the digital equivalent of duct tape](https://www.empatheticmedia.com/february-arvr-news-2/) - Images of Magic Leap's anticipated portable augmented reality device were leaked to Business Insider last week. According to Business Insider, Magic Leap, a $45 billion Google-backed startup, was hastily finishing building the prototype, known as PEQ0, in preparation for a board meeting this week. In other Google news, it is pushing for VR with a new update - [February VR/AR News #1: Tech updates, mixed reality and how VR is changing the art/music industries](https://www.empatheticmedia.com/february-vrar-news-1/) - Featured Image: London-based startup Opto might be the first company to make quality mobile VR mainstream. According to Wareable, the company's "Opto Air is made from a lightweight foam, offers built-in speakers plus a 100-degree field of view via double-aspheric lenses which Opto says are 25% bigger than rival mobile VR headsets." Costing £98, the headset is a strong - [January VR/AR News #4: VR in Bangladesh, women in tech and the Oscars](https://www.empatheticmedia.com/january-vrar-news-4/) - This week our Spanish version of Life in Gawair launched with El Pais and was a great success. In the multi-media experience you will meet different characters from Gawair, Dhaka, Bangladesh via 360 video, comics and text. You will learn about their lives, their experience as climate refugees as well as working inside a garment factory. Special - [Life in Gawair: Entre Bastidores](https://www.empatheticmedia.com/life-in-gawair-entre-bastidores/) - Hoy estamos orgullosos de anunciar el lanzamiento de la primera parte de nuestra proyecto #LifeinGawair con el apoyo del Centro de Periodismo Europeo y el equipo Planeta Futuro de El País, lo cual puedes leer aqui. A pesar del foco en los talleres de prendas que suministran una gran cantidad de la ropa barata a - [January VR/AR News #3: the VR White House, New Tech Projects and Empathy in Gaming](https://www.empatheticmedia.com/january-vrar-news-3/) - For Salon, Games for Change president Susanna Pollack discussed the power that VR games can have on encouraging compassion. “VR in itself, I think whether it’s a game or a story telling experience is a great opportunity for teaching empathy," said Pollack. "We’re talking about the first-person and the role-playing opportunity to actually be immersed - [January VR/AR News #2: AR/VR market growth, social connection and how museums might change](https://www.empatheticmedia.com/january-vrar-news-2/) - Google is partnering with museums to enhance visitors' experiences with its augmented reality platform Tango. Starting with the Detroit Institute of Arts, Google is using the Tango-enabled Lenovo Phab 2 Pro, which is geared towards AR, to bring history to life. "Advanced sensors not usually seen in a phone are used to map depth and scale, which - [January VR/AR News #1: Predictions for 2017](https://www.empatheticmedia.com/january-vrar-news-1/) - Happy new year to you all - for our first post of the New Year, we are sharing some predictions for VR and AR in 2017. With the success of Pokémon Go, 2016 proved to be the year of AR. This will continue to be true in 2017, as Snapchat just brought Cimagine Media, which - [December VR/AR News #4: AR audio, post-VR sadness and music in VR](https://www.empatheticmedia.com/december-vrar-news-4/) - Around the world, more and more developer spaces are being devoted to VR and AR startups "to share resources, experiment, and network." These include the Upload Collective in San Francisco and the Realities Centre, which opened earlier this month in London. Game designer Jack de Quidt talks with Jason Rubin, the head of content at Oculus, about how - [December VR/AR News #3: new Samsung hardware, virtual world building and our bodies in VR](https://www.empatheticmedia.com/december-vrar-news-3/) - Samsung announced it is working on a successor to the Gear VR headset and a mixed reality device that The Verge compares to the Microsoft HoloLens or Magic Leap. Google has partnered with British startup Improbable, which according to Wired, "offers a new way of building virtual worlds, including not just immersive games à la Second Life - [#InnovateAfrica: A Virtual Reality Project with The Nzinga Effect](https://www.empatheticmedia.com/innovateafrica-virtual-reality-project-nzinga-effect/) - We're excited to announce our prospective partnership with UK-based The Nzinga Effect, a site dedicated to celebrating African women and women of African descent and confronting their often wrong-headed portrayal in the media. We're working together on an ambitious project, for roll out in 2017, that will use 360 video to engage with three themes (women, LGBT communities, land - [December VR/AR News #2: Oculus Touch, Vive Studios and VR trends in 2017](https://www.empatheticmedia.com/december-vrar-news-2/) - Storyboard VR is a new product from Artefact that according to Wired, makes creating VR experiences easier and accessible to a larger audience. “It doesn’t require any developer skills. The real pain point in the whole VR workflow is getting content positioned, spatialized, and sized correctly around you in multiple frames,” Paul Hoover, head of user - [December VR/AR News #1: Gender and tech, murder in VR and dinosaurs](https://www.empatheticmedia.com/december-vrar-news-1/) - Craig Newmark, the founder of craigslist, highlights five women in VR as part of the Women Startup Challenge, which is "showcasing and funding innovative, women-led startups focusing on Artificial Intelligence (AI), Augmented Reality (AR) and Virtual Reality (VR) that are solving problems for people, businesses and the planet." Newmark's picks include Liv Erickson, a VR developer - [November VR/AR News #4: Project Alloy, social VR and the making of Pokemon Go](https://www.empatheticmedia.com/november-vrar-news-4-project-alloy-social-vr-making-pokemon-go/) - For fun: In an animated video, John Hanke, the CEO of Niantic, explores how the company made Pokemon Go and the future of AR. This holiday season could be what introduces virtual reality to a mainstream audience. According to The Washington Post, "Research firm IDC estimates that consumers — particularly gamers — will snap up - [November VR/AR News #3: NASA, chord-free headsets and a new way to experience Google Earth](https://www.empatheticmedia.com/november-vrar-news-3/) - For fun: Google Earth in VR. Listen to the product manager and engineering lead talk about the project. Apple is finally getting on the bandwagon and inserting augmented reality technology into the iPhone camera app, a source told Business Insider. According to Business Insider, "The effort, which involves teams from several acquired startups, reflects Apple’s near-term - [November VR/AR News #1: Hardware updates, Google Tango and tech in South Africa](https://www.empatheticmedia.com/november-vrar-news-1/) - Most virtual reality headsets have one of two problems: either they are tethered to a computer, limiting the user's mobility, or because they use smartphones, are too heavy. To combat this, Chinese hardware company Pico VR has come up with Pico Neo, a controller containing hardware to power a headset. According to The Verge, "By tethering - [Latest VR/AR Tech Developments](https://www.empatheticmedia.com/latest-vrar-tech-developments/) - The new Snapchat Spectacles uses an embedded camera with LED lights to record users' experiences through their own eyes. According to UploadVR, Snapchat isn't the first company to try to bring glasses of this kind to the market, but the Spectacles are unique for capturing circular video around a scene that can be sent directly to - [October VR/AR News #4: virtual harassment, preserving Harlem's history and Microsoft's HoloLens](https://www.empatheticmedia.com/october-vrar-news-4-virtual-harassment-preserving-harlems-history-microsofts-hololens/) - One of the benefits of virtual reality is its ability to mimic the real world, but this also means that issues surrounding race and gender can cross over. Jordan Belamire describes being sexually harassed while playing a QuiVr game and feeling powerless. This is just one woman's experience, but her piece ends by exploring how abuse like this should - [October VR/AR News #3: AR at work](https://www.empatheticmedia.com/october-vrar-news-3-ar-at-work/) - Virtual reality provides an opportunity to recreate and explore the past, especially in areas where little is known about its history. The Plain of Jars, an ancient site littered with mysterious stone jars, is being replicated virtually by Australian archaeologists. Researchers from the Australian National University and Monash University are using a new mapping technology called - [Cartooning for Change](https://www.empatheticmedia.com/cartooning-for-change/) - Marvel's newest superhero doesn't have any superpowers, and she sure doesn't wear a cape. In collaboration with ABC News, Marvel has used the stories of a real woman to create Madaya Mom, a Syrian mother fighting to keep her family safe. This is part of a growing trend of comics focused on real world issues. With - [October VR/AR News #2: Veterans, the Best VR Headsets and Aliens](https://www.empatheticmedia.com/october-vrar-news-2-veterans-best-vr-headsets-aliens/) - First up, a brief (and fun) aside: Baobab Studio, who are behind the animated VR “Invasion!," which you can see in its entirety here, released a preview of the Sci-fi show's second episode. Check it out here. One of the great things about VR is that organizations can use the technology to raise awareness about a wide variety of - [This week in VR/AR: Dreaming, touching and education](https://www.empatheticmedia.com/last-week-in-vr-dreaming-touching-and-education/) - This past week, there have been a series of tech developments in virtual and augmented reality. For one, Nikon took a step into the VR space with its new KeyMission series of cameras. In addition to the GoPro-like KeyMission 170 and KeyMission 80 chest camera, the KeyMission 360 is a strong new competitor for action. In - [Weekly news in 360 video and VR](https://www.empatheticmedia.com/weekly-news-in-360-video-and-vr/) - The first U.S. Presidential Debate on Sept. 27 highlighted the current political polarization in the country, much of which plays out online on social media platforms like Twitter. But can communal VR spaces be a solution to promote productive political discussions? AltspaceVR thinks so. The company has spent a year building a VR community mostly to share collective entertainment - [#LifeinGawair](https://www.empatheticmedia.com/lifeingawair/) - In June we were delighted to be one of the recipients of the Innovation in Development Reporting grants from the European Journalism Center in Maastricht to use a combination of comics and 360 video to offer an immersive window into the lives of families based in Gawair, a slum north of Dhaka, the capital of Bangladesh. Bangladesh has been - [Last week in VR/AR: iPhone 7, Snapchat and a hedgehog](https://www.empatheticmedia.com/last-week-vrar-iphone-7-snapchat-hedgehog/) - The biggest develops in VR/AR last week weren't directly in the field, but in seemingly unrelated industries. Mostly importantly, the highly anticipated announcement of the iPhone 7 hints at a (near) future of mobile technology embracing new forms of reality. For uploadvr.com, Az Balabanian wrote, "...the micro-innovations in Apple’s optical technology, computer vision, machine learning, and wireless audio make iPhone - [2nd anniversary of the Michael Brown shooting](https://www.empatheticmedia.com/2nd-anniversary-michael-brown-shooting/) - Last week on August 9 was the second anniversary of the death of Michael Brown, an unarmed black man who was fatally shot by police officer Darren Wilson in Ferguson, Missouri. This launched protests in Ferguson that eventually developed into the Black Lives Matter movement, which now fights for the lives of black people around the country. - [Comparing virtual reality to 3D video](https://www.empatheticmedia.com/comparing-virtual-reality-to-3d-video/) - Soumen Ganguly, a management consultant with more than 14 years experience in the telecommunications, media and technology space, thinks there is a lot of potential for virtual reality (VR). Unlike 3D, which at a pointin the 2000s was seen as a game changer in media consumption, virtual reality is more widely applicable, leading to "diverse, high - [How we met Hari from Nepal - #STOPtrafficking2016](https://www.empatheticmedia.com/how-we-met-hari-from-nepal/) - As part of the World Day Against Trafficking in Persons on July 30, we released our latest augmented reality story, "#STOPtrafficking2016.” The AR experience uses traffic stop signs as a trigger. Users can go up to a real world stop sign or a graphic of one to view the story, which explores human trafficking through the stories of - [Featured in Journalism.co.uk](https://www.empatheticmedia.com/featured-in-journalism-co-uk/) - Check it out: #STOPtrafficking2016 made it on the front page of Journalism.co.uk "Imagine you are walking down the street in Rio during the Olympic Games or in the United States, where the US presidential elections are still in full swing. You reach a billboard or a sign showing the Olympic rings or Hillary Clinton's campaign logo, - [Can VR induce empathy? Behind our work with the Tow Center at Columbia Journalism School](https://www.empatheticmedia.com/can-vr-induce-empathy/) - Can new technologies like virtual and augmented reality and 360 video induce empathy in users? That is what Empathetic Media founder Dan Archer is studying in collaboration with Columbia University's Tow Center for Digital Journalism. A first of its kind project, this research will result in an analysis of empathy and whether users can more closely relate to characters - [360 film highlights the beautiful effects of protecting ecosystems](https://www.empatheticmedia.com/360-film-highlights-the-beautiful-effects-of-protecting-ecosystems/) - While we previously wrote about how virtual reality (VR) is being used to shed light on parts of the world that are being negatively affected by climate change and human intervention, this recent piece for Conservation International proves that VR can also be used to show how people are working to rebuild ecosystems. The Bird's Head Seascape - [Learn about our new AR story #STOPtrafficking2016](https://www.empatheticmedia.com/learn-about-our-new-ar-story-stoptrafficking2016/) - The World Day Against Trafficking in Persons on July 30 seeks to find justice for the approximately 21 million people who are trafficked annually around the world. This is a global issue: according to the UN, at least 127 of the 195 recognized countries have reported incidents of trafficking. Empathetic Media has partnered with the ATTeam from the - [Four facts about human trafficking](https://www.empatheticmedia.com/five-facts-about-human-trafficking/) - The World Day Against Trafficking in Persons on July 30 seeks to find justice for the approximately 21 million people trafficked annually around the world. Empathetic Media has partnered with the ATTeam of the Red Cross of Pancevo in Serbia to raise awareness about the issue of modern human slavery. The story, entitled “#STOPtrafficking2016”, will be - [Telling the story of modern human slavery through augmented reality](https://www.empatheticmedia.com/telling-the-story-of-modern-human-slavery-through-augmented-reality/) - Osei is a young boy in Ghana forced to work for a fishing master. Hari is a father in Nepal trapped in debt bondage. Gwen is a teenager in the United States stuck in a prostitution ring. What do all three of these people have in common? They have all been affected by human trafficking. - [Five projects using different mediums to explore human trafficking](https://www.empatheticmedia.com/five-projects-using-different-mediums-to-explore-human-trafficking/) - The World Day Against Trafficking in Persons on July 30 seeks to find justice for the approximately 21 million people who are trafficked annually around the world. To raise awareness about modern human slavery, we are launching our latest augmented reality piece, "#STOPtrafficking2016," on our app ARc Stories this Friday. It is a partnership with the ATTeam from - [Why on the second anniversary of his death, it is important we remember Eric Garner](https://www.empatheticmedia.com/why-on-the-second-anniversary-of-his-death-it-is-important-we-remember-eric-garner/) - When Eric Garner died during his arrest by police on July 17 2014 in Staten Island, Ramsey Orta filmed the incident, capturing Garner repeating “I can’t breath” 11 times while being restrained. It’s a video that fueled protests as part of the Black Lives Matter movement and the phrase has been adopted by activists, celebrities and athletes. Now, - [The Importance of Journalism Following Police Shootings](https://www.empatheticmedia.com/the-importance-of-journalism-following-police-shootings/) - Two years after Eric Garner’s death on July 17, 2014, the only person at the scene who has been indicted is Ramsey Orta, the man who filmed the police confrontation. On July 7, 2016, Orta pleaded guilty to unrelated weapons and drug charges and will likely spend four years in jail. Since he released the - [Last Week's NISBER](https://www.empatheticmedia.com/last-weeks-nisber/) - Excellent roundup of our involvement in last week's #NISBER @EJCenter: "Daniel Archer (@archcomix), Founder of Empathetic Media, showcased some of their projects and explained how, through VR and 360, they put the viewers in "other people's shoes and foster a connection between audience and storytellers". For example, the Michael Brown Shooting project allows the user to become an eyewitness - [The Basics of Virtual Reality Storytelling](https://www.empatheticmedia.com/the-basics-of-virtual-reality-storytelling/) - Jesse Damiani (The Huffington Post) provides in his article Storytelling in Virtual Reality: The Basics an easily comprehensible breakdown of not only the components of virtual reality, but also how it can be used as an impactful storytelling method. He links to interesting VR examples and brings in various theories including reader-response criticism, the idea of point-of-view versus - [Tour a farm animal rescue in 360](https://www.empatheticmedia.com/tour-a-farm-animal-rescue-in-360/) - If it’s impossible to get out of the urban sprawl this weekend, animal protection organization Farm Sanctuary has a 360 video escape to the countryside, featuring a variety of rescued animals. Filmed at the organization’s rescue in Watkins Glen, New York, the video is narrated by National Shelter Director Susie Coston. Coston hangs out with goats, turkeys, - [How Pokémon Go uses AR to bring people together](https://www.empatheticmedia.com/how-pokemon-go-uses-ar-to-bring-people-together/) - On July 6, amongst global protests against police shootings, a little game called Pokémon Go quickly took over the world. The augmented reality (AR) experience, created by Niantic, uses GPS to let players capture Pokémon around their city and pick up supplies at Pokéstops, which are real world landmarks. After reaching a certain level, players’ - [Empathetic Media feat. in Austria](https://www.empatheticmedia.com/empathetic-media-feat-in-austria/) - Thanks to Lucas Plank, we were featured in the Austrian magazine Medien Manager. In an interview with our founder Dan Archer, Plank discusses the potentials of augmented reality in journalism. "With the help of AR, journalists can provide the readers with the possibility to experience the news from their own perspective," said Archer. In general, AR production costs are - [Can virtual reality make people care about the environment?](https://www.empatheticmedia.com/can-virtual-reality-make-people-care-about-the-environment/) - As Heather Millar writes for Yale’s Environment 360, one of the environmental movement’s biggest struggles is making people care about ecosystems that are often far away from them. Jeremy Bailenson, a professor of communication at Stanford University, said that ““Virtual reality can give everyone, regardless of where they live, the kind of experience needed to - [How virtual reality can help seniors live happier, healthier lives](https://www.empatheticmedia.com/how-virtual-reality-can-help-seniors-live-happier-healthier-lives/) - In her article, Kara Platoni explores if virtual reality can help seniors’ mental as well as physical health. In the United States, the elderly, especially those who live alone or in care facilities, often feel alienated and suffer from chronic pain, depression or anxiety, according to Dr. Sonya Kim. With her Aloha VR program, Kim - [How will augmented reality change our relationship to machines?](https://www.empatheticmedia.com/how-will-augmented-reality-change-our-relationship-to-machines/) - With the new augmented reality game Pokemon Go bringing AR into the mainstream in ways it never has before, Tom Chatfield argues that the divide between humans and machines might just be disappearing. But Chatfield doesn’t view AR as something negative and also argues that questions concerning how we interact with technology are nothing new. - [Virtual reality, cultural exchange and empathy](https://www.empatheticmedia.com/virtual-reality-cultural-exchange-and-empathy/) - We think it is worth highlighting this interview with Grace Lau, the director of virtual reality for Global Nomads, which uses VR to facilitate virtual exchanges between students in the United States and other countries. This is a unique application of the medium, and while it is not totally storytelling-based, it is focused on the - [We are feat. in Cornell Tech: Challenges and Possibilities of Virtual Reality Startups](https://www.empatheticmedia.com/we-are-feat-in-cornell-tech-challenges-and-possibilities-of-virtual-reality-startups/) - Dan Archer, founder of Brooklyn-based Empathetic Media, which creates virtual reality content to enhance understanding of real-life events, said the technology is best suited for casual experiences that last about five minutes. This way, viewers can choose which parts of the story appeal the most and choose other entry points into the story. "Simply put, - [IVOH: Meet Dan Archer, 2016 Restorative Narrative fellow and a pioneer of Virtual Reality journalism](https://www.empatheticmedia.com/ivoh-meet-dan-archer-2016-restorative-narrative-fellow-and-a-pioneer-of-virtual-reality-journalism/) - Muñoz: Tell us about your story and where you’re at in your reporting process. Archer: The project is comprised of three immersive experiences from all three sides of the Colombian conflict (civilians, ex-FARC (Revolutionary Armed Forces of Colombia) guerrillas and paramilitaries), as former enemies share their true stories of why they enlisted, their involvement in the conflict - [First Empathetic Media Newsletter](https://www.empatheticmedia.com/first-empathetic-media-newsletter/) - We are very happy to announce that our first newsletter, which was sent out a week ago, went down a treat. Thank you very much for the great feedback and support. For those of you, who haven't already subscribed to our newsletter, you find the link under "contact us". Here is our latest one. Welcome to - [Experimental 3D Environment and Character Scanning](https://www.empatheticmedia.com/experimental-3d-environment-and-character-scanning/) - Below are screenshots from current projects that incorporate our experimentation with the latest 3D scanning technology. Click on the images for a larger view. - [Ferguson Firsthand debuts on Oculus Rift: A timeline](https://www.empatheticmedia.com/ferguson-firsthand-debuts-on-oculus-rift-a-timeline/) - We at Empathetic Media have been hard at work since last December, when we launched our first desktop virtual reality model of Canfield Green Apartments with Fusion, a joint venture between Univision Communications Inc. and the Disney/ABC Television Network. The original model in the video below allowed users to explore the contrasting perspectives of the eyewitnesses in - [Welcoming our second student producer team](https://www.empatheticmedia.com/welcoming-our-second-student-producer-team/) - This semester we welcome a new crop of students to the Empathetic Media production team: Samantha Rohn, George DuMontier, Dresa Cockrell, and Taylor Kasper. Brittany will be staying on as an assistant producer from last semester. The four of them will be kicking off the semester by iterating ways for Pro Publica’s Firestone and the - [Ferguson Virtual Reality model live on Fusion](https://www.empatheticmedia.com/ferguson-virtual-reality-model-live-on-fusion/) - In partnership with Fusion, a joint venture between Univision Communications Inc. and the Disney/ABC Television Network, we are proud to announce the release of our virtual reality model of Canfield Green Apartments, the setting of the August 9th shooting of teengaer Michael Brown. Explore the contrasting perspectives of the eyewitnesses in 3D virtual space using - [Exploring 3D animation with motion capture technology](https://www.empatheticmedia.com/exploring-3d-animation-with-motion-capture-technology/) - One of the things we have noticed as we’ve moved through the developmental stages of our Ferguson VR model is the visual disparity between the 3D representation of Canfield Green Apartments and the 2D comic panels that accompany it. We’re looking into animating the eyewitness testimonies instead in an update to the model after the - [Mapping hysteria: the Ebola pan(dem)ic](https://www.empatheticmedia.com/mapping-hysteria-the-ebola-pandemic/) - Although a few cases of Ebola have been confirmed in the United States, a more aggressive pandemic is taking root: hypochondria. News stories are being published from all over the United States about people who either think they have the disease, or think someone else does, and then spring into action. The media then entered - [Exploring location-based augmented reality with stickers](https://www.empatheticmedia.com/exploring-location-based-augmented-reality-with-stickers/) - In conjunction with our virtual reality model of Canfield Green Apartments, we are also experimenting with a location-based augmented reality platform called DAQRI. Basically, users with DAQRI on their phones could stumble upon stickers that have been printed with layers that can interact with DAQRI and be recognized via cell phone camera, making the Canfield - [Testing the canfield green apartments virtual reality prototype](https://www.empatheticmedia.com/testing-the-canfield-green-apartments-virtual-reality-prototype/) - After two months of hard work, we have been able to test our first virtual reality prototype of Canfield Green Apartments, the site of the shooting of Michael Brown. Our prototype consisted of a desktop virtual reality model that “pinged” eyewitness re-creations to mobile devices as users accessed the various beacons within the model. - [Playing with fire(arms): Explaining police militarization using video games](https://www.empatheticmedia.com/playing-with-firearms-explaining-police-militarization-using-video-games/) - In conjunction with the Ferguson project, Empathetic Media is also creating combing through hundreds of pages of hand-receipt records of surplus military equipment turned over to police departments to research a a news video game. The game will address the debate on police militarization and the 1033 military surplus requisition program. Users will act as - [Week 3 update](https://www.empatheticmedia.com/week-3-update/) - Today was officially the first day of the semester, and the Mizzou campus is now brimming with students. First thing this morning I was invited to Mike McKean's (Director of the Futures Lab at RJI) Convergence Journalism class, from which I've been allocated three students to help out with the set up and launching of - [Welcoming our new student production assistant team](https://www.empatheticmedia.com/welcoming-our-new-student-production-assistant-team/) - We at Empathetic Media are proud to welcome three University of Missouri undergraduate journalism students to the production team. Sean Nelson, Tyler Adkisson, and Brittany Crocker will be assisting in content research and production throughout the semester. The holy trinity of Empathetic Media helpers from my convergence journo class #livesketch #penandink #instadraw A - [Week 1 at the Reynolds Journalism Institute](https://www.empatheticmedia.com/week-1-at-the-reynolds-journalism-institute/) - I hit the ground running here in Columbia, Missouri last week. It's always the way with a finite fellowship: even before my first day I felt like a sprinter on the starting blocks. So far so good though. I've mind mapped a rough layout for how I see Empathetic Media developing over the next month, - [Welcome to Empathetic Media!](https://www.empatheticmedia.com/welcome-to-empathetic-media/) - This is the inaugural post for what will be a journal of EM's development over the next year and beyond. The next year is particularly important given that it is a fellowship at the Donald W. Reynolds Journalism Institute at the University of Missouri that has enabled me to get this project off the ground. ## Pages - [Home](https://www.empatheticmedia.com/) - We create extended reality solutions for maximum impact, bringing audiences together through augmented, mixed and virtual reality immersive experiences. - [Consulting](https://www.empatheticmedia.com/consulting/) - [Augmented Reality](https://www.empatheticmedia.com/augmented-reality/) - Harness our full-range AR production services to elevate your projects from concept to execution—impress and engage your audience now. - [Virtual Reality](https://www.empatheticmedia.com/virtual-reality/) - [HTV Research](https://www.empatheticmedia.com/htv-research/) - The Human Trafficking Vulnerability (HTV) Project is a research project based at the University of California, Berkeley and York University (Canada). The study employs experimental methods to study the impact of high-quality awareness campaigns (radio, community meetings, posters, and graphic novels) created with the aim of reducing vulnerability to human trafficking. Thus far, data has - [360° Video](https://www.empatheticmedia.com/360-video/) - [Empathetic Media Health](https://www.empatheticmedia.com/em-health/) - For the Empathetic Media Health website, visit: www.empatheticmediahealth.com - [Case Studies](https://www.empatheticmedia.com/case-studies/) - 1. Chronic Refractory Cough November 2020 We designed and developed a VR experience and video to showcase the mechanism of action of our client’s Phase II developmental medicine for refractory chronic cough, transporting the user to the microscopic level of neurones and epithelial cells so they could witness the process first-hand. The challenge was to demonstrate - [Test](https://www.empatheticmedia.com/test/) - [Careers](https://www.empatheticmedia.com/careers/) - Interested in helping to shape the future of XR experiences? Or looking to contribute your 3D animation/asset production, motion capture, immersive sound design or Unity/Unreal skills to our team? Feel free to reach out via info [at] empatheticmedia.com enclosing a URL link to your portfolio/screencasts of experiences you've worked on, telling us about your skill - [Triggers for ARc Stories App](https://www.empatheticmedia.com/triggers-for-arc-app/) - To use the ARc Stories augmented reality app with the content below, you'll need to download the app first! Find it here on iOS and here on Android Once you've download it to your mobile device (tablets work too) then select the story and aim the device at the trigger images below to access the - [Colombia VR Videos](https://www.empatheticmedia.com/rutasdelconflicto/) - [Página Test con 3D Escan](https://www.empatheticmedia.com/pagina-test-con-3d-escan/) - La página aparecerá como esto, con texto, imágenes y tal y solo hace falta subir el código de embed por debajo para que aparezca el escan directamente. "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. 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Find out more.[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_text_separator title=”Subscribe” title_align=”separator_align_left”][vc_raw_html]JTNDZGl2JTIwaWQlM0QlMjJtY19lbWJlZF9zaWdudXAlMjIlM0UlM0Nmb3JtJTIwaWQlM0QlMjJtYy1lbWJlZGRlZC1zdWJzY3JpYmUtZm9ybSUyMiUyMGNsYXNzJTNEJTIydmFsaWRhdGUlMjIlMjBhY3Rpb24lM0QlMjJodHRwJTNBJTJGJTJGZW1wYXRoZXRpY21lZGlhLnVzMTIubGlzdC1tYW5hZ2UuY29tJTJGc3Vic2NyaWJlJTJGcG9zdCUzRnUlM0Q0OTkzMGY5NDExNTRmNTdhOWRiNjQ0NmU5JTI2YW1wJTNCaWQlM0RiYmZmNDM4NzM4JTIyJTIwbWV0aG9kJTNEJTIycG9zdCUyMiUyMG5hbWUlM0QlMjJtYy1lbWJlZGRlZC1zdWJzY3JpYmUtZm9ybSUyMiUyMG5vdmFsaWRhdGUlM0QlMjIlMjIlMjB0YXJnZXQlM0QlMjJfYmxhbmslMjIlM0UlMEElM0NkaXYlMjBpZCUzRCUyMm1jX2VtYmVkX3NpZ251cF9zY3JvbGwlMjIlM0UlMEElM0NkaXYlMjBjbGFzcyUzRCUyMmluZGljYXRlcy1yZXF1aXJlZCUyMiUyMHN0eWxlJTNEJTIydGV4dC1hbGlnbiUzQSUyMGxlZnQlM0IlMjIlM0UlM0NpbnB1dCUyMGlkJTNEJTIybWNlLUVNQUlMJTIyJTIwY2xhc3MlM0QlMjJyZXF1aXJlZCUyMGVtYWlsJTIyJTIwbmFtZSUzRCUyMkVNQUlMJTIyJTIwdHlwZSUzRCUyMmVtYWlsJTIyJTIwdmFsdWUlM0QlMjIlMjIlMjAlMkYlM0UlM0MlMkZkaXYlM0UlMEElM0NkaXYlMjBjbGFzcyUzRCUyMmNsZWFyJTIyJTNFJTNDJTJGZGl2JTNFJTBBJTNDZGl2JTIwaWQlM0QlMjJtY2UtcmVzcG9uc2VzJTIyJTIwY2xhc3MlM0QlMjJjbGVhciUyMiUzRSUzQyUyRmRpdiUzRSUwQSUzQ2RpdiUyMHN0eWxlJTNEJTIycG9zaXRpb24lM0ElMjBhYnNvbHV0ZSUzQiUyMGxlZnQlM0ElMjAtNTAwMHB4JTNCJTIyJTNFJTNDaW5wdXQlMjB0YWJpbmRleCUzRCUyMi0xJTIyJTIwbmFtZSUzRCUyMmJfNDk5MzBmOTQxMTU0ZjU3YTlkYjY0NDZlOV9iYmZmNDM4NzM4JTIyJTIwdHlwZSUzRCUyMnRleHQlMjIlMjB2YWx1ZSUzRCUyMiUyMiUyMCUyRiUzRSUzQyUyRmRpdiUzRSUwQSUzQ2RpdiUyMGNsYXNzJTNEJTIyY2xlYXIlMjIlMjBzdHlsZSUzRCUyMnRleHQtYWxpZ24lM0ElMjBsZWZ0JTNCJTIyJTNFJTNDaW5wdXQlMjBpZCUzRCUyMm1jLWVtYmVkZGVkLXN1YnNjcmliZSUyMiUyMGNsYXNzJTNEJTIyYnV0dG9uJTIyJTIwbmFtZSUzRCUyMnN1YnNjcmliZSUyMiUyMHR5cGUlM0QlMjJzdWJtaXQlMjIlMjB2YWx1ZSUzRCUyMlN1YnNjcmliZSUyMiUyMCUyRiUzRSUzQyUyRmRpdiUzRSUwQSUzQyUyRmRpdiUzRSUwQSUzQyUyRmZvcm0lM0UlM0MlMkZkaXYlM0U=[/vc_raw_html][/vc_column][/vc_row] - 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