Virtual reality provides an opportunity to recreate and explore the past, especially in areas where little is known about its history. The Plain of Jars, an ancient site littered with mysterious stone jars, is being replicated virtually by Australian archaeologists. Researchers from the Australian National University and Monash University are using a new mapping technology called Cave2 as part of the … Read More
First up, a brief (and fun) aside: Baobab Studio, who are behind the animated VR “Invasion!,” which you can see in its entirety here, released a preview of the Sci-fi show’s second episode. Check it out here. One of the great things about VR is that organizations can use the technology to raise awareness about a wide variety of issues. This Washington Post article … Read More
The first U.S. Presidential Debate on Sept. 27 highlighted the current political polarization in the country, much of which plays out online on social media platforms like Twitter. But can communal VR spaces be a solution to promote productive political discussions? AltspaceVR thinks so. The company has spent a year building a VR community mostly to share collective entertainment experiences like virtual Dungeons & Dragons games. … Read More
This past week, there have been a series of tech developments in virtual and augmented reality. For one, Nikon took a step into the VR space with its new KeyMission series of cameras. In addition to the GoPro-like KeyMission 170 and KeyMission 80 chest camera, the KeyMission 360 is a strong new competitor for action. In addition to shooting 360 video … Read More
The biggest develops in VR/AR last week weren’t directly in the field, but in seemingly unrelated industries. Mostly importantly, the highly anticipated announcement of the iPhone 7 hints at a (near) future of mobile technology embracing new forms of reality. For uploadvr.com, Az Balabanian wrote, “…the micro-innovations in Apple’s optical technology, computer vision, machine learning, and wireless audio make iPhone 7 a device with all … Read More
Can new technologies like virtual and augmented reality and 360 video induce empathy in users? That is what Empathetic Media founder Dan Archer is studying in collaboration with Columbia University’s Tow Center for Digital Journalism. A first of its kind project, this research will result in an analysis of empathy and whether users can more closely relate to characters and situations in a VR … Read More
One of the things we have noticed as we’ve moved through the developmental stages of our Ferguson VR model is the visual disparity between the 3D representation of Canfield Green Apartments and the 2D comic panels that accompany it.
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