Colombia VR Project #2: Medellin and the Colombian Book Festival

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After a successful week in Bogota at the Centre for Memory, Peace and Reconciliation, I traveled to Medellin, Colombia’s second largest city, to give another VR workshop and present the immersive experiences at the Medellin Book Fair. The workshop was held at the Parque Explora, next to the Botanical Gardens, which has proudly jumped with both feet first into VR … Read More

January VR/AR News #4: VR in Bangladesh, women in tech and the Oscars

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This week our Spanish version of Life in Gawair launched with El Pais and was a great success. In the multi-media experience you will meet different characters from Gawair, Dhaka, Bangladesh via 360 video, comics and text. You will learn about their lives, their experience as climate refugees as well as working inside a garment factory. Special emphasis on education was given … Read More

November VR/AR News #1: Hardware updates, Google Tango and tech in South Africa

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Most virtual reality headsets have one of two problems: either they are tethered to a computer, limiting the user’s mobility, or because they use smartphones, are too heavy. To combat this, Chinese hardware company Pico VR has come up with Pico Neo, a controller containing hardware to power a headset. According to The Verge, “By tethering the controller to an ultra-lightweight … Read More

Featured in Journalism.co.uk

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Check it out: #STOPtrafficking2016 made it on the front page of Journalism.co.uk “Imagine you are walking down the street in Rio during the Olympic Games or in the United States, where the US presidential elections are still in full swing. You reach a billboard or a sign showing the Olympic rings or Hillary Clinton’s campaign logo, and by simply pointing your … Read More

Can VR induce empathy? Behind our work with the Tow Center at Columbia Journalism School

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Can new technologies like virtual and augmented reality and 360 video induce empathy in users? That is what Empathetic Media founder Dan Archer is studying in collaboration with Columbia University’s Tow Center for Digital Journalism. A first of its kind project, this research will result in an analysis of empathy and whether users can more closely relate to characters and situations in a VR … Read More

Ferguson Virtual Reality model live on Fusion

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In partnership with Fusion, a joint venture between Univision Communications Inc. and the Disney/ABC Television Network, we are proud to announce the release of our virtual reality model of Canfield Green Apartments, the setting of the August 9th shooting of teengaer Michael Brown. Explore the contrasting perspectives of the eyewitnesses in 3D virtual space using the Unity game engine plugin … Read More

Mapping hysteria: the Ebola pan(dem)ic

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Although a few cases of Ebola have been confirmed in the United States, a more aggressive pandemic is taking root: hypochondria. News stories are being published from all over the United States about people who either think they have the disease, or think someone else does, and then spring into action. The media then entered a frenzy of coverage, not … Read More

Testing the canfield green apartments virtual reality prototype

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After two months of hard work, we have been able to test our first virtual reality prototype of Canfield Green Apartments, the site of the shooting of Michael Brown.   Our prototype consisted of a desktop virtual reality model that “pinged” eyewitness re-creations to mobile devices as users accessed the various beacons within the model. During testing we asked our … Read More